For the Team Zandt Jam #6.

**Credits:**  

*Music*: Matthew Pin (Pixabay) – because even pixelated games deserve a dramatic soundtrack.  

*Sound Effects*: Kronbits – because a well-placed "pew pew" makes everything better.  

*Font*: Press Start 2P (CodeMan38) – the official typeface of 3 AM coding and childhood flashbacks.  

**Huge thanks to everyone who made this possible** (or at least, slightly less broken than expected)*.  

**Code & "Art" (Questionable Quality)**: Doumi – yes, I dared to call these scribbles "art."  

*Incredible Voice Effects*: Also Doumi (referring to myself in third person like I'm some kind of video game villain… or just very sleep-deprived)*.  

**Almost everything is in Vanilla JS** (because sometimes you just want to suffer for the sake of "purity")*.  

**Libraries used:**  

*mousetrap.min.js* – for keyboard shortcuts, because clicking is for peasants.  

*perlin.js* – fancy math to make things look "organic" (or at least less grid-like). *(Big thanks to Stefan Gustavson, Peter Eastman & Joseph Gentle for turning noise into code magic!)*  

** Game commands **
------------------------
*cursor left ⇐ :  Decrease Size (if you decrease too much you became the biggest)

*cursor right ⇒  :  increase size (if you increase too much you became the smallest)

*cursor up ⇑  : jump

*cursor down ⇓ : shield

*p :  pause

*m : music

*Heart ♡ :  life +1

*Nut   δ : XP +1

*little became bigger ! : Juggernuts

The size of the juggernuts impact speed, weight and robustness. The big Juggernuts can destroy a kind of space wall. The biggest just destroy everything including your ears.

Published 21 hours ago
StatusIn development
PlatformsHTML5
Authordoumi
GenreAction
Tags2D, Pixel Art, Retro, Runner, Short, Singleplayer, Space

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